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Adjacency Theory markAdjacency Theory

Phase 26 · which idea survives?

Mechanism tournament

AT-0199 → AT-0206. Every mechanism family this project has proposed, run on one toy system against one blocker vector, ranked by Pareto dominance. Rejected families are kept on the board with the exact property that would bring them back.

Core objective, unchanged

Lawful substantial change in gauge-invariant / operational relational location without destructive traversal, while preserving identity and invariants and satisfying every blocker constraint.

Plain language

We have proposed a lot of different ideas for how something could change where it sits in a web of relationships without being torn apart. This page runs all of them on the same test, side by side, and shows exactly which requirement each one fails. Nothing is hidden and nothing is deleted — every idea that died is still on the board with a note saying what would have to be true for it to come back.

Tournament controls

Running tournament…

Where this sits

The tournament inherits every earlier constraint. See AT-0323 → AT-0330 for the damping-dominated near-hit we rejected, and the blocker ledger for the standing obstacles each column here encodes.